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Isiaq G - Unity Virtual Reality Design and Development developerLD Talent logo

Isiaq G

The star rating is a representation of the overall rating, calculated as the mean of the client satisfaction rating, the average client interview rating, and internal interview scores.

The client satisfaction rating is the weighted average of client ratings, with weights based on reviewed work hours. When no client rating exists, the approval fraction (approved vs. reviewed work hours) determines it.

If the client satisfaction rating exceeds the overall rating, it becomes the star rating. In the absence of client ratings, if the average client interview rating is higher than the overall rating, it becomes the star rating. If no data is available, the star rating defaults to the internal interview score.
Software Engineer Preferred Title
$18.00 /hr $ 20.0K /yr Hourly Rate and Yearly Salary
Overview Experiences Qualifications Vetting
Overview
Basic Summary
LD Talent History
  • Average Count of Messages/Day 0.3
  • Project Completion Rate 2/4
  • Interview Acceptance Rate 4/6
  • Timezone Overlap 39h PST, 68h UTC
Interview Scores (3.4/5)
  • Software Engineering Process 4.0/5
  • Design Practice 3.0/5
  • Design Theory 3.0/5
  • Technical Breadth 4.0/5
  • Logical Thinking 3.0/5
  • Technical Strength 4.0/5
  • System Design 3.0/5
  • Productivity and Responsiveness 3.0/5
  • Teamwork 4.0/5
  • Agile Development Process 3.0/5
  • Intellectual Merit 4.0/5
  • Documentation 3.0/5
Talent's Devices
  • Desktop Windows
  • Phone Android
  • Tablet Android Tablet
General
  • Member Since Oct 07, 2020
  • Profile Last Updated Jan 13, 2021
  • Last Activity Oct. 5, 2024, 8:43 a.m. UTC
  • Location Nigeria
Profile Summary
I am a game developer with an ability to create games for all platforms - 2D, 3D, AR, VR, WebGL. I also work with other professionals - 3D modelers and animators, sound designers, 2D artists, UI/UX designers - seamlessly to create awesome experiences.
Skills
Total Experience: 3 years
  • Unity Virtual Reality Design and Development (8E, 4Y, 1C)

    8 experiences, across 4 years, with 1 course
  • Unity Game Design and Development (7E, 4Y)

    7 experiences, across 4 years
  • Virtual Reality VR (5E, 3Y)

    5 experiences, across 3 years
  • 3D modeling (4E, 2Y)

    4 experiences, across 2 years
  • C# (3E, 2Y)

    3 experiences, across 2 years
  • Speech recognition

  • Unity Augmented Reality Design and Development (1C)

    1 course
  • Augmented Reality AR

  • Product Management (1C)

    1 course
Weekly Availability
Timezone Overlap with 06 - 21 per Week: 39h PST, 68h UTC
Day
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
UTC
11 - 20
08 - 18
08 - 18
08 - 18
08 - 18
08 - 18
11 - 20
PST
04 - 13
01 - 11
01 - 11
01 - 11
01 - 11
01 - 11
04 - 13
Vetting
  • Interview Data
  • Software Engineering Process
  • Design Practice
  • Design Theory
  • Technical Breadth
  • Logical Thinking
  • Technical Strength
  • System Design
  • Productivity and Responsiveness
  • Teamwork
  • Agile Development Process
  • Intellectual Merit
  • Documentation
Experience
Developer
Contract
Jun 2020 - Jun 2020
Private Client Company
Construction Industry
Project: ExVRmine Construction
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • Virtual Reality VR
  • I used Unity Game Design and Development for player movement and score count
  • I used Unity Virtual Reality Design and Development for interaction
  • I used Virtual Reality VR technology to add immersion to the game
Website Links
  • https://youtu.be/-z3erphn6W0
Developer
Employment
Apr 2019 - Nov 2019
Imisi 3D Company
Arts and Entertainment Industry
Project: Lagos At Large
  • C#
  • Unity Virtual Reality Design and Development
  • Virtual Reality VR
  • 360 camera is used to record the 360 video of specific locations in Lagos
  • Virtual Reality VR Technology was used to add interaction and immersion to the video
  • Unity Virtual Reality Design and Development experience is used to identify and place objects in strategic locations in the video.
  • C# programming language was used to write the code(script) for the project.
Website Links
  • https://www.idfa.nl/en/film/030b9280-b482-40d4-8604-15da53ecebed/lagos-at-large
Developer
Passion Project
Oct 2019 - Oct 2019
Easy Virtual Company
Technology Industry
Project: Object Placement
  • Augmented Reality AR
  • Unity Augmented Reality Design and Development
  • 3D modeling
  • 3D modeling was used to create the 3D model which was augmented
  • Augmented Reality AR Technology was used to view the augmented object
  • Unity Augmented Reality Design and Development was used to constrain the number of times object is displayed
Github Links
  • https://github.com/badmusishaq/ObjectPlacement
Developer
Contract
Aug 2019 - Sep 2019
YCreators Summer Camp Company
Education Industry
Project: VR and Game Development Instructor
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • I led the Unity Virtual Reality Design and Development team at the summer camp
  • I supported the Unity Game Design and Development team at the summer camp
Developer
Contract
Jul 2019 - Aug 2019
Ken Saro Wiwa Innovation Hub Company
Education Industry
Project: AR/VR Instructor
  • C#
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • Virtual Reality VR
  • Students were introduced to the Virtual Reality VR technology, its components and development requirements
  • Unity Game Design and Development techniques were taught since we were using Unity Game engine
  • I used Unity Virtual Reality Design and Development to teach the students how to add immersion and interaction to their projects
  • I taught an introduction to C# programming language so students can add game logic to their projects
Developer
Passion Project
Mar 2019 - May 2019
Self Company
Sports Industry
Project: Punching VR
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • 3D modeling
  • Virtual Reality VR
  • 3D modeling is used to create the objects used in this project
  • Unity Game Design and Development techniques was used for game logic
  • Unity Virtual Reality Design and Development was used for adding interactions
  • Virtual Reality VR technology was used for simulating the boxing environmnet
Github Links
  • https://github.com/Imisi3D/PunchingVR
Developer
Course Project
Apr 2018 - May 2018
Udacity Company
Sports Industry
Project: GolfVR
  • Speech recognition
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • 3D modeling
  • Speech recognition was used to interact with objects in the Museum (TV and door)
  • Unity Virtual Reality Design and Development was used to add interaction immersion to the project
  • Unity Game Design and Development experience was used to add game logic to the project
  • 3D modeling was used as environment in the project
Website Links
  • https://medium.com/@badmusishaq/the-capstone-project-golfvr-1257077dd5c4
Github Links
  • https://github.com/badmusishaq/GolfVR
Developer
Contract
Jan 2018 - Feb 2018
Udacity Company
Education Industry
Project: Rube Goldberg
  • C#
  • Virtual Reality VR
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • 3D modeling
  • Unity Game Design and Development was used to add game logic
  • The logic/code for the project was written using C# programming language
  • Unity Virtual Reality Design and Development was used to add interaction to the project
  • Virtual Reality VR technology was used to add immersion
  • 3D modeling was used to create objects used in the project
Github Links
  • https://github.com/badmusishaq/VRube_Goldberg
Developer
Course Project
Dec 2017 - Dec 2017
Udacity Company
Technology Industry
Project: Night at the Museum
  • Unity Virtual Reality Design and Development
  • Unity Game Design and Development
  • Unity Game Design and Development was used to add orbs logic
  • Unity Virtual Reality Design and Development was used to add interaction to the game
Website Links
  • https://medium.com/@badmusishaq/night-at-the-museum-project-9f0514d99e5f
Github Links
  • https://github.com/badmusishaq/MuseumVR
Qualifications
Education
Udacity
Sep 2017 - May 2018
NanoDegree (Virtual Reality NanoDegree)
Ladoke Akintola University of Technology, Ogbomoso, Oyo State, Nigeria
Nov 2011 - Mar 2018
B.Tech (Urban and Regional Planning)
Courses
Augmented Reality Development
Aug 2019 - Oct 2019
Udemy
  • Unity Augmented Reality Design and Development
Project Management
Sep 2019 - Sep 2019
GEM Center for Human Capital Development
  • Product Management
Virtual Reality Development
Apr 2020 - May 2020
Unity Learn
  • Unity Virtual Reality Design and Development
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