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Grant G - Adobe Illustrator developerLD Talent logo

Grant G

The star rating is a representation of the overall rating, calculated as the mean of the client satisfaction rating, the average client interview rating, and internal interview scores.

The client satisfaction rating is the weighted average of client ratings, with weights based on reviewed work hours. When no client rating exists, the approval fraction (approved vs. reviewed work hours) determines it.

If the client satisfaction rating exceeds the overall rating, it becomes the star rating. In the absence of client ratings, if the average client interview rating is higher than the overall rating, it becomes the star rating. If no data is available, the star rating defaults to the internal interview score.
iOS Engineer Preferred Title
$50.00 /hr $ 135.0K /yr Hourly Rate and Yearly Salary
Overview Experiences LD Experiences Qualifications Reviews Vetting
Overview
Basic Summary
LD Talent History
  • Worksession Approval 100.0%
  • Average Response Time 4.1 hours
  • Average Count of Messages/Day 2.3
  • Project Completion Rate 2/4
  • Interview Acceptance Rate 4/6
  • Timezone Overlap 29h PST, 6h UTC
  • Earned Hours 93.00
Interview Scores (4.0/5)
  • Software Engineering Process 5.0/5
  • Design Practice 3.0/5
  • Design Theory 3.0/5
  • Technical Breadth 5.0/5
  • Logical Thinking 5.0/5
  • Technical Strength 5.0/5
  • System Design 3.0/5
  • Productivity and Responsiveness 3.0/5
  • Teamwork 5.0/5
  • Agile Development Process 3.0/5
  • Intellectual Merit 5.0/5
  • Documentation 3.0/5
Talent's Devices
  • Desktop Mac
  • Phone iPhone
  • Tablet iPad
General
  • Member Since Nov 04, 2020
  • Profile Last Updated Dec 08, 2021
  • Last Activity Feb. 14, 2023, 10:29 p.m. UTC
  • Location United States of America
  • Current Status Student
Profile Summary
I am a software engineer specializing in iOS development. Have worked with Apple and on software now integrated into iOS. Proficient in Objective-C and Swift plus experience in Java, JavaScript, and Python.
Skills
Total Experience: 8 years
  • Adobe Illustrator (2E, 5Y)

    2 experiences, across 5 years
  • Objective C (2E, 3Y)

    2 experiences, across 3 years
  • Git (3Y)

    3 years of experience
  • Postman (3Y)

    3 years of experience
  • Google API (3Y)

    3 years of experience
  • Swift (4E, 4Y)

    4 experiences, across 4 years
  • Firebase (2E, 2Y)

    2 experiences, across 2 years
  • XCode (2E, 2Y)

    2 experiences, across 2 years
  • iOS native app development (2E, 3Y)

    2 experiences, across 3 years
  • Continuous Integration

  • Agile

  • SCRUM

  • Data Science (1C)

    1 course
  • Data Analytics (1C)

    1 course
  • Java (1C)

    1 course
  • Assembly (1C)

    1 course
  • Python (1C)

    1 course
  • SQL (1C)

    1 course
Weekly Availability
Timezone Overlap with 06 - 21 per Week: 29h PST, 6h UTC
Day
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
UTC
18 - 24
01 - 05
00 - 05
01 - 05
00 - 05
01 - 05
18 - 24
PST
11 - 17
18 - 22
17 - 22
18 - 22
17 - 22
18 - 22
11 - 17
Vetting
  • Interview Data
  • Software Engineering Process
  • Design Practice
  • Design Theory
  • Technical Breadth
  • Logical Thinking
  • Technical Strength
  • System Design
  • Productivity and Responsiveness
  • Teamwork
  • Agile Development Process
  • Intellectual Merit
  • Documentation
Experience
Software Engineer
Internship
Jun 2021 - Aug 2021
Pandora (SiriusXM) Company
Media and Communication Industry
Project: Pandora
  • Continuous Integration
  • Swift
  • Agile
  • I used Swift for the duration of my internship.
  • I used MVVM and SwiftUI to do the UI work during my internship.
  • We made use of continuous integration to make our workflows more efficient.
  • I practiced dependency injection, a strategy to modularize your code.
  • We worked in an Agile environment.
Software Engineer
Internship
May 2017 - Jul 2017
Apple Inc. Company
Food and Agriculture Industry
Project: Snowball
  • Firebase
  • XCode
  • Swift
  • Swift was used as the primary development language for the project.
  • I implemented the backend in Firebase.
  • XCode was the IDE used throughout development.
Developer
Passion Project
Jul 2016 - Jan 2017
NEOTechnica Corp. Company
Media and Communication Industry
Project: Hello
  • Adobe Illustrator
  • Firebase
  • Swift
  • I used Swift to develop this app.
  • Firebase was used to store all the backend data, including messages, user metadata, etc.
  • I designed all of the visual assets in Adobe Illustrator.
Website Links
  • http://grantbrooks.io/hello-worldwide-messaging/
Software Engineer
Internship
Aug 2015 - Aug 2015
DeskConnect Company
Utilites Industry
Project: Workflow/Shortcuts
  • Objective C
  • iOS native app development
  • XCode
  • SCRUM
  • I used Objective C throughout my time with Workflow for all the code I wrote.
  • Our small team and I utilized the SCRUM framework to develop new features.
  • XCode was the primary IDE I used throughout the development process.
  • Programming was done in a fully iOS native app development environment.
  • I used Git extensively to track changes and progress.
Website Links
  • https://apps.apple.com/us/app/shortcuts/id915249334
Developer
Passion Project
Oct 2013 - Jul 2015
NEOTechnica Corp. Company
Arts and Entertainment Industry
Project: Prodigus
  • Objective C
  • Postman
  • Adobe Illustrator
  • Git
  • Google API
  • I used the Google API for YouTube to retrieve video metadata information.
  • Objective C was the primary development language.
  • I made use of Postman to more easily analyze the structure of the JSON returned by YouTube's API.
  • All visual assets were designed in Adobe Illustrator.
  • I used Git for version tracking.
Website Links
  • http://grantbrooks.io/prodigus/
Github Links
  • https://github.com/grant-brooks/Prodigus
LD Experience
Client Projects
Developer
Contract
Dec 2020 - Jan 2021
Mulu Client's Company/Project
Arts and Entertainment Industry
  • Swift
  • iOS native app development
  • Used iOS native app development to construct a fitness challenge app from ground up to MVP in 1.5 months.
  • Made use of Swift to develop the project.
Good communicator and did some great Swift work for us.
Review given by the client for this project.
Video Projects
How to implement django-tenant-schemas with a fixed URL
Sep 2020 - Jan 2022
Frontend Developer
Technology
  • Adobe Illustrator
  • Objective C
  • Git
  • Postman
  • Google API
  • Swift
  • Firebase
  • Led user research for a new construction site documentation tool.
  • Hosted workshops to synthesize user insights into design requirements.
  • Designed 3D concepts and built prototypes to investigate new tool form factors.
  • Researched existing digital solutions and prioritized key features for app release.
Website Links
  • https://blog.learningdollars.com/2020/08/02/how-to-implement-django-tenant-schemas-with-a-fixed-url/
  • https://agile-headland-01373.herokuapp.com/
Github Links
  • https://github.com/MainaKamau92/rickandmortycharacters
  • https://github.com/learningdollars/mainak-django-tenant-schemas
LD Ventures
Thea
Sep 2020 - Jan 2022
Frontend Developer
Technology
  • Adobe Illustrator
  • Objective C
  • Git
  • Postman
  • Google API
  • Swift
  • Firebase
  • I used the Django Rest Framework to create a multi tenant API with the aid of the django-tenant-schemas package.
  • I used the Postgres Database as the persistence layer and specifically the PostgreSQL Schemas to ensure that all tenants using the API had their data.
  • I used the REST architecture in designing my API.
  • Researched existing digital solutions and prioritized key features for app release.
Website Links
  • https://blog.learningdollars.com/2020/08/02/how-to-implement-django-tenant-schemas-with-a-fixed-url/
  • https://agile-headland-01373.herokuapp.com/
Github Links
  • https://github.com/MainaKamau92/rickandmortycharacters
  • https://github.com/learningdollars/mainak-django-tenant-schemas
Qualifications
Education
University of California, Berkeley
Aug 2018 - May 2022
BA (Data Science)
Courses
Foundations of Data Science (COMPSCI C8)
Aug 2018 - Dec 2018
University of California, Berkeley
  • Data Science
  • Data Analytics
Data Structures (COMPSCI 61B)
Aug 2019 - Dec 2019
University of California, Berkeley
  • Java
Great Ideas of Computer Architecture (Machine Structures – COMPSCI 61C)
Jan 2020 - May 2020
University of California, Berkeley
  • Assembly
The Structure and Interpretation of Computer Programs (COMPSCI 61A)
Jan 2019 - May 2019
University of California, Berkeley
  • Python
  • SQL
Reviews
Client Project Reviews
Mulu
Good communicator and did some great Swift work for us.
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