Thea Developer Contract Feb 2022 - Present Healthcare
- Thea is a mental health app that helps remote workers/individuals working from home improve their focus and productivity while reducing stress and anxiety and transforming their mental health.
- Thea uses the Pomodoro Technique, a time management method that breaks down work into intervals, separated by short breaks.
- Thea includes a built-in timer, task manager, and progress tracker to help users stay on track and track their progress. Thea works on both Windows and Mac computers.
- Thea also includes a posture tracker to help you sit properly and comfortably while keeping a healthy spine and preventing back pains.
- I conducted UX Research to build Thea into a product that users will love and use daily ensuring great UX Design. I worked on Thea's Windows, Mac and Website UI Design and Interaction Design in Figma.
Skills used: UX Design, UI Design, UX Research, Interaction Design Link to the project: https://aibuddy-475.herokuapp.com/
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Inspirit Developer Contract Jan 2022 - Apr 2022
- Worked on Unity Game Design and Development for their science and education application.
- Thought about appropriate Augmented Reality AR / Virtual Reality VR design for the students.
Skills used: Augmented Reality AR, Virtual Reality VR, Unity Game Design and Development
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Swami Infosys Project Developer Contract Feb 2021 - Mar 2021 Arts and Entertainment
- I was tasked with building a collaboration platform where people can work together in Realtime, in a shared 3D space from anywhere in the world.
- Created the solution above using Unity Virtual Reality Design and Development.
- Implemented the logic for this solution that leverages skills in Unity Game Design and Development, by using C#.
- Used Photon for implementing the networking feature.
Skills used: C#, Unity Virtual Reality Design and Development, Unity Game Design and Development
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Tech4relief Njoi Augmented Reality App Augmented Reality Software Engineer Contract Dec 2019 - Oct 2020 Technology
- Integrated ARKit, ARCore, and Vuforia into Njoi augmented reality App for iOS and Android.
- Integrated Firebase Cloud Messaging and OneSignal for sending push notifications, and in-app messages on the iOS and Android versions of the Njoi augmented reality app.
- Using the Unity3D game engine, I set up and programmed in C#, mobile responsive User Interface elements and screens. And used Git for version control.
- Using the Unity3D game engine, I set up and used C# to program video content ingestion from Cloudinary into Njoi augmented reality app.
- Using Unity Augmented Reality Design and Development I set up and used C# to program accessible interactions in Njoi augmented reality app.
Skills used: Git, C#, Firebase, Unity Augmented Reality Design and Development Link to the project: https://play.google.com/store/apps/details?id=com.DajihoStudio.Njoi
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Digitize Law Digitize Law Website Web Designer Contract May 2020 - Jun 2020 Legal
- I was tasked with designing the website, based on specific guidelines set by the founding team of the company.
- Conducted UX Design (User Experience Design) to make the site accessible and useable.
- Created the UI Design for the website in Adobe XD. Created the first version of the website in Carrd and later turned the Adobe XD design and Carrd site to WordPress.
- Built the WordPress website using a combination of Elementor Pro and custom CSS.
Skills used: UX Design, UI Design, Adobe XD, Wordpress Link to the project: https://digitizelaw.com.ng/
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The Professional Artisans Clubhouse PAAISAT Website Design and Development Web Designer Contract Jan 2020 - May 2020 Construction
- Conducted UX Design (User Experience Design) to make the site accessible and useable.
- Created the UI Design for the website in Adobe XD.
- Built the WordPress website using a combination of Elementor Pro and custom CSS.
Skills used: UX Design, UI Design, Adobe XD, Wordpress
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EduXtra Inc VR Education Apps C.T.O Contract May 2018 - Dec 2019 Technology
- I established the company’s technical vision.
- I used Unity Virtual Reality Design and Development skills for designing and developing Virtual Reality VR Education Apps.
- I used Unity Game Design and Development skills for designing and developing Virtual Reality VR Education Apps.
- I used Git for versioning my code.
- I used Trello for managing projects.
Skills used: Git, Trello, Virtual Reality VR, Unity Game Design and Development, Unity Virtual Reality Design and Development
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Oyunik Shop Web Developer Contract May 2019 - Nov 2019 Ecommerce
- I was commissioned to design this E-Commerce site based on a combination of WordPress, WooCommerce, and Elementor Pro.
- Created the UI Design for the website in Adobe XD.
- Used Elementor Pro and Custom CSS to implement the UI Design.
- Integrated subscription and multi-vendor marketplace features as well.
Skills used: Adobe XD, UI Design, Woocommerce, Wordpress
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Praxis Labs, Inc Praxis Labs Pilot 1.0 VR Developer Contract Jul 2019 - Oct 2019 Technology
- Using Unity3D game engine and Oculus SDK, I worked on Praxis Labs Pilot 1.0 10 minutes Virtual Reality VR experience about gender bias in the US workplace designed and developed for the Oculus Quest.
- I used Unity Virtual Reality Design and Development and C# to design, set up, and program scene management, branching, and interactions.
- I used Unity3D game engine and C# to design, set up, and program accessibility features and Git for code versioning and GitHub for collaborating on code with other developers on the project
- I used iZotope RX Editor and Logic Pro X to edit audio tracks and used C# to synchronize them with interactions and animations in the Unity3D game engine.
- I iterated and improved on the aforementioned tasks to fix bugs and improve user experience.
Skills used: Git, C#, Virtual Reality VR, Unity Virtual Reality Design and Development, Logic Pro X
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Znexx Designs Limited Offshore Oil Rig Machine Operation VR Developer Contract May 2019 - Jun 2019 Technology
- I used the Unity3D game engine, OpenVR SDK, and C# to design, set up, and program scene management, branching, and interactions.
- I used C# to program Physics and Visual Effects and Git for code versioning.
- I used Unity Virtual Reality Design and Development to add Teleportation locomotion.
- I used C# to synchronize audio effects with interactions and animations
- I used OpenVR SDK to add hand presence in Virtual Reality VR.
Skills used: Git, C#, Unity Virtual Reality Design and Development, Virtual Reality VR Link to the project: https://youtu.be/l50cUrxCeF4?list=PLd6LIczANt1LZZDyQzWGz5rM5b7b31wZ8
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Znexx Designs Limited Separator VR Application VR Developer Contract Mar 2019 - Apr 2019 Technology
- I used the Unity3D game engine, SteamVR SDK, and C# to design, set up, and program scene management, branching, interactions, and assessment logging.
- I used Unity Virtual Reality Design and Development to add Teleportation locomotion.
- I used C# to synchronize audio effects with interactions, program physics, and fluid simulation functionalities in the Separator Virtual Reality VR App.
- I used Git for version control.
- I iterated and improved on the aforementioned tasks to fix bugs and improve user experience.
Skills used: Git, C#, Unity Virtual Reality Design and Development, Virtual Reality VR
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Znexx Designs Limited Offshore Oil Rig Tour VR Application VR Developer Contract Feb 2018 - Feb 2019 Technology
- I used C# and Photon Unity 3D Networking Framework SDKs to add Real-time collaboration in Virtual Reality VR.
- I used the Unity3D game engine, SteamVR SDK, and C# to design, set up, and program interactions.
- I used SteamVR SDK to add locomotion.
- I used Git for version control.
- I used Unity Virtual Reality Design and Development to add hand presence to the VR App.
Skills used: Git, C#, Unity Virtual Reality Design and Development, Virtual Reality VR Link to the project: https://youtu.be/YqqpV8GTrQc
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Udacity Learn ARKit with Unity Nanodegree Classroom Mentor Contract Dec 2017 - Apr 2018 Technology
- I provided on-demand support for learners in the Learn ARKit with Unity Nanodegree program which resulted in a 99% Nanodegree completion rate.
- I kept learners accountable through weekly check-ins and built a relationship with them as I guided them through their Nanodegree program.
- I supported learners by answering questions in a timely manner and providing the support needed for completing their capstone projects.
- I helped learner unblock while learning Unity Augmented Reality Design and Development.
Skills used: Unity Augmented Reality Design and Development
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Eraskom Limited Eclipse IT Lead Employment Dec 2016 - Jan 2018 Telecommunications
- I managed all of the design and development of products and services across the Web and Mobile platforms.
- Established UX design as the first stage of all Web and mobile application developments, instituting a user-centered design approach.
- I led the UI Design and UX Design of Eclipse's web and mobile applications.
- I used Adobe Photoshop and Adobe XD for the UI Design of Eclipse Android, iOS, and web Apps.
- Focused on User Research, Mockups, Wire-framing, Interaction Design, UI Design, and Usability Tests.
Skills used: UX Design, UI Design, Adobe XD, Photoshop Link to the project: https://www.behance.net/gallery/108359769/Eclipse-Mobile
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Nani Product Designer Contract Oct 2017 - Dec 2017 Technology
- Conducted extensive user research and interviews to understand the problems Nigerians face when looking for reliable and professional domestic staff and how Nani could solve them.
- Conducted extensive UX Research and interviews to understand the relative importance of features in Nani Mobile applications in addressing the needs of getting reliable domestic staff in Nigeria.
- Using Adobe XD and Figma, I made high-definition renders of components, screens, and flows, informed by data from user research.
- I focused on User Research, Mockups, Wire-framing, Interaction Design, UX Design, UI Design, and Usability Tests.
Skills used: UX Design, UI Design, UX Research, Adobe XD Link to the project: https://www.behance.net/gallery/51887257/Nanni-App
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Udacity Performance Bounceback VR Developer Course Project Oct 2017 - Dec 2017 Technology
- I used Unity Virtual Reality Design and Development skills to optimize a poorly performing SteamVR application so users could play at 90 FPS.
- I used Unity Game Design and Development skills to minimize the bottleneck between the GPU and CPU, using low poly 3D Models, and Streamlined C# scripts.
- I used Git for code versioning while working on this Virtual Reality VR Application.
Skills used: Git, C#, Virtual Reality VR, Unity Game Design and Development, Unity Virtual Reality Design and Development
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Udacity Rube Goldberg Game VR Developer Course Project Sep 2017 - Dec 2017 Technology
- I used Unity Game Design and Development skills to build a Rube Goldberg puzzle for users, using the SteamVR API in Unity for the HTC Vive Virtual Reality VR Headset.
- I used C# to program Physics to provide more realism to the puzzles and used VR locomotion to provide the user with freedom of movement to solve the puzzle.
- I used Unity Virtual Reality Design and Development skills to design user interfaces and interactions that don't make the user sick in VR.
- I used Git for code versioning while working on this Virtual Reality VR Game.
Skills used: Git, C#, Virtual Reality VR, Unity Game Design and Development, Unity Virtual Reality Design and Development
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Arks TV CTO Contract Nov 2014 - Jan 2016 Arts and Entertainment
- I developed the Arks TV web App using ASP .NET MVC and C#.
- I used photoshop for the UI Design of Arks TV Web and mobile applications.
- I used Bootstrap for implementing the Arks TV web App UI Design.
- I deployed the Arks TV web App on Azure.
Skills used: C#, Bootstrap, Azure, UI Design, .NET
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